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Tiro Bacano

An arcade basketball game for iOS, designed and built in Swift and SwiftUI. Complete and in Apple review.

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Client:

Personal project

Category:

iOS · Arcade Game

My Role:

Design and development

Design and development · Personal project · Complete, in Apple review

An arcade basketball game for iOS, designed and built in Swift and SwiftUI.

Why a game

It exercises a different muscle from the fintech work. A payments platform is judged on flows, states and whether the user can recover from a mistake. A game is judged in the first ten seconds, on feel: timing, feedback, the weight of a shot, how failure reads. There is no onboarding to explain it and no support team to rescue it.

Built with

Swift and SwiftUI, submitted through App Store Connect.

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Feel, not flows

A payments platform is judged on states and recovery. A game is judged in the first ten seconds.

Grow your business
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